There is no spoon

Legacy:Vehicles Pre2004/Replication

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search

Structs[edit]

The replication of a struct doesn't seem to always work! When this happends, replicate a variable after the struct. That seems to help (don't forget to change the AVar in game, or it won't get replicated).

var int AVar; //Just for replication, else the VehicleState won't be replicated.
 
Replication
{
	unreliable if(Role == ROLE_Authority)
		VehicleState, AVar;
}

Related[edit]

Discussion.[edit]


Category:Legacy To Do – This needs merged into the grand topic of Replication. See Replication/Discussing